Reader style: a newcomer to the system

How the software design principles change when the reader is a developer new to the system, reading to start contributing. It has three parts: who the reader is, the overrides, and what is open.

Who

  • Reader: a developer who has just joined a project and needs to see where a first task fits.
  • Expertise: intermediate or expert in the language; a novice in this system, its parts and its reasons.
  • Medium: a screen, beside the code.
  • Reading mode: once from the start, for the whole; then by search, from a task to the part that holds it.

Overrides

Principle Change Why
Order a description by the reader's questions strengthen: the overview and the map of parts come first, so a newcomer sees where a task fits before any detail newcomers sought the architecture mostly for a broad view and to place their task (Dagenais 2010, 18 newcomers in 18 projects, secondary)
Order a description by the reader's questions add: name each part as the code names it, and point from each part to where it lives prior familiarity with the code dominated newcomers' scores (Ernst 2023, 65 students); the codemap convention (matklad 2021)
Keep the options that lost add: link the decision records from the description, so a newcomer finds why without asking convention, untested
(task excerpts) for a large description, offer a short excerpt per common task proposed by Rost 2016, with a later thesis reporting better retrieval (secondary)

Thresholds

None changed.

Open questions

  • No study measures newcomers with and without decision records.
  • Whether task excerpts help on their own, outside the thesis that proposed them, is not known.